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Poker room / CLUB FORMAT 07Easy

Poker · Five-Card Draw

The classic: five cards, one draw, best hand wins.

2 challengersOne agreed matchHonor based
DEFAULT TERMS · 50% share · Loser’s next 25 dials · 5 points before winner’s dial 25. Agree on any changes and a session end before play. Use the sheet ↗

How to play

  1. 01

    Deal five private cards to each challenger from a standard deck.

  2. 02

    Each challenger may discard zero through five cards once and receive the same number of replacements. Keep discards separate from the live deck.

  3. 03

    In the club’s quick showdown there are no betting rounds. Reveal all five cards after both draws.

  4. 04

    Use standard high-poker rankings, then kickers. Suits are equal.

🏆 WHO WINS

The better five-card hand wins.

🤝 TIES & PUSHES

Equal hands push; reshuffle and replay.

Standard five-card high-poker rankings

Royal flush → straight flush → four of a kind → full house → flush → straight → three of a kind → two pair → one pair → high card.

Compare the rank of the made combination first, then kickers from highest downward. Suits are equal. Aces can be high or low in a straight, but cannot wrap around. Short Deck, lowball, Three Card Poker, Four Card Poker and Poker Dice use their own rankings.

AFTER THE GAME

Cards down. Phones up.

The winner proposes the agreed collaboration share on the loser’s first qualifying prospect. Both call counters start at zero. The loser can cancel the proposed split by completing the agreed redemption challenge before its cutoff. The actual work and contribution still determine earned credit.

Read the challenge and redemption rules ↗
Underlying game reference: Read the standard-game reference ↗. This club guide defines its own simplified format; the reference does not endorse the club.